| Knowledge |
| 1 | Craft a Stone Skinning knife Skinning knives are tools used to skin defeated enemies and gain hide, fur, and pelts from them. Craft a Stone Skinning Knife from your inventory crafting panel Inventory. craft | auto-completes from inventory 5 XP Requires: legacy_triggerCraftSkinningTool Requires: get_itemItems: ALL( Item.Tool.SkinningDagger ) |
| 2 | Skin a Corpse Corpses can be skinned by striking them with your skinning knife. Equip your knife and press Attack on corpses to harvest them. acquire 50 XP Requires: legacy_triggerSkinAnimal Requires: harvestTools: SkinningknifeHarvested Items: ALL( Item.Resource.Skin ) |
| 3 | Use a Pick to get Bark Bark is a required fuel for Tanneries and acts as a desiccant. You can gather Bark by using your Pick to harvest trees. Equip a Pick and swing it at trees with Attack. acquire | auto-completes from inventory 200 XP |
| 4 | Access or Place a Tannery Tanneries are automatic crafting stations, where you simply need to add fuel and basic resources for it to work. You can place a Tannery by using the Construction Hammer. Access the Tannery by pressing Interact while looking at it. craft 150 XP Requires: legacy_triggerTannery |
| 5 | Acquire Leather from the tannery By putting bark and hide in a Tannery, you produce leather products and the byproduct Tar. Place Bark and Hide in the Tannery inventory and activate it by pressing the Play button. After the hide has dried, take the tar from the Tannery inventory for yourself. acquire | auto-completes from inventory 250 XP |
| 6 | Craft a Tanner's table A Tanner's table allows you to convert and refine a variety of pelts and hides to other resources and is a requirement for crafting armor components. You can place a Tanner's Table by using the Construction Hammer. craft | auto-completes from inventory 375 XP Requires: legacy_triggerTannersTable |
| Knowledge |